|
VecPt3D |
Overview
VecPt3D is a vector to store Pt3D objects.
Member data
| Name | Data type | Meaning |
| id | int | ID number of the vector |
| size | int | no of data in the vector |
| maxsize | int | no of maximum data can be stored in a vector |
Operator
no operator provided
Construction function
{VecPt3D} ret = VECPT3D([{int} argm1])
argm1 = max no of data in the vector (default = 3)
Example:
| ->v1 = VecPt3D() | default max size = 5 (can store up to 5 points) |
|
->v1 = VecPt3D(200) |
create a vector of indices with max size = 200 |
Lfunction
object({int} argm1) = {IdPt3D} left-value
argm1 = vector index
object.ID() = {int} left-value
Example:
| ->v1(0) = Pt3D(50.5,60.25, 70.89) | set value of the 1st element to an x y z coordinate of (50.5 ,60.25, 70.89) |
Class function
| ( ) | EXTEND | FIND | ID | INIT |
| LOAD | LOADSCH | MATRIX | MAX | MAXSIZE |
| MEAN | MIN | NEAREST | PUSHBACK | QFIND |
| REMALL | REMOVE | REMSORT | REVERSE | SAVE |
| SHIFT | SIZE | SORT | ||
| SWAP_XY | SWAP_XZ | SWAP_YZ | TRUNCATE | WINDOW |
| WINDOW_X | WINDOW_XY |